Showing posts with label building. Show all posts
Showing posts with label building. Show all posts

Sunday, 10 February 2008

A bridge for Middle Earth

This is a bridge I am working for a Middle Earth (Lord of the Rings) sim. This is one of several buildings and the others will include a throne room, library, work room and temple. Then there are all the small props to build, such as a tapestry frame, seats, books, lighting and so on. I just love SL and the ability to try out various things I could never do in real-life.

Saturday, 26 May 2007

Dutch Business Park - Photos

Dutch Business Park is ready to open! Here are a few pictures of my work.


Apart from the trees and a few other things the landscaping, buildings, furniture and shops are my own work.


From Designs by Asp

The entrance to the RPM Car section of the Region uses car shapes and 1950's car-parts including bonnet shapes, chrome, lights, pistons and oil. The entrance is a teleport to the car display 250m above.



Taking a break beside one of my waterfalls.



The view from reception looking over the surfing area. We have a shop at the waters edge selling surf gear including surfboards, windsurfers and kite boards.


I have tried to bring some of the best of SL to the Dutch Business Park region, with attractive landscaping and many things to do. My vision is of a company coming here and having their employes from around the world meet and have fun doing things together and learning about each other in a place with little stress and a lot of freedom.



The boat area in Dutch Business Parks. This is the mooring for the boats and sits over the top of the Underlake ballroom. I managed to get a sailing course onto the sim and this is the mooring point for the boats. In the background are my shops. The boats are Flying Tako by Kanker Greenacre.

Wednesday, 2 May 2007

Reception area - Dutch Business Park


This is my first building for Dutch Business Park. The design brief is to be very modern although my style drifts into a more homely style. I like my textures to be a bit grunged up, scratched, abused and interesting. I held back and kept the look fresh and unabused.

The main textures are made in TextureMaker. The planking is from a royalty free wood texture that I manipulated in Photoshop and Macromedia Fireworks. In Photoshop I took the contrast down using a high-pass filter (see http://www.taunt.com), then adjusted contrast, hue and brightness and finally blurred the image. In Fireworks I added thin parrallel rectangles for the planking, then embossed them to make planks. The glass uses one of my multi-use textures; gray background, noise, blur using a gausian filter, then exported to SL, coloured black and made transparent (transparency 40 to 60%). The aluminium is a light gray background with noise and motion blur. In SL I added a low amount of reflection.

In the future hope to show how I processed the textures.

The garden is bought from The Heart Garden Center.

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